Super excited to share my second champion for 2XKO - Thresh! I was the Character Artist for Thresh, responsible for his model, props, textures, chromas, and Unreal materials. It was an honor to bring this new Thresh design to life and had a great time working on him with the Thresh team!
Credits:
3D Character Artist: David Bolton
3D Character Art Lead: Zac Berry
Art Director: Katon Callaway
Concept: Riot Games Singapore
Tech Art/Rigging: Waleed Boghosian
Tech Art/Shader: Jaegon Allison
VFX: Kelsey Holland
Animation: Michael Carr
Cinematic Animation: David Han
Champion Designer: Steve Bankert
Ghoul final model and textures: Kilian Junk
Special thanks to the 3D Character Art Team for their feedback and help along the way!